AI Insights · Timothy · January 2022
Top 5 Trivia Games on iOS in Latin America Q4 2021
Explore the performance of the top 5 trivia games on iOS in Latin America during Q4 2021, highlighting trends in downloads, revenue, and active users.
During the fourth quarter of 2021, the top 5 trivia games on iOS in Latin America showed varying performance trends in terms of downloads, revenue, and active users. Data sourced from Sensor Tower provides detailed insights into these trends.
Peak - Brain Training from Synaptic Labs experienced fluctuations in weekly downloads, starting at around 7.3K in late September and dropping to a low of 721 in mid-December before ending the year at 1.6K. Weekly revenue showed a more stable pattern, peaking at approximately $3.1K in the final week of December. Active users saw a decline from 287K in late September to around 86.7K by the end of the year.
Party Roulette: Group games by GreenTomatoMedia had a steady increase in weekly downloads, starting at 2.9K and rising to just over 3K by the end of December. Weekly revenue also saw an upward trend, peaking at around $2.8K in the final week of the year. Active users remained relatively stable, fluctuating between 47K and 52K throughout the quarter.
Kahoot! Play & Create Quizzes from Kahoot ASA had a significant drop in weekly downloads, starting at approximately 17.5K in late September and decreasing to 5.2K by the end of December. Weekly revenue peaked at around $2.1K in mid-December before dropping to $1.2K in the final week. Active users also saw a downward trend, from 119K in late September to 82.3K by the end of the year.
Trivia Crack by Etermax showed strong performance in weekly downloads, starting at 24.7K and peaking at 30.2K in the final week of December. Weekly revenue peaked at around $1.8K in mid-October before stabilizing around $1.3K towards the end of the year. Active users increased from 219K in late September to 318K by the end of the year.
Elevate - Brain Training Games from Elevate, Inc. had a relatively stable number of weekly downloads, starting at 586 and ending at 843. Weekly revenue peaked at around $1.7K in late November before stabilizing around $1.3K in the final week of December. Active users remained steady, fluctuating between 4.5K and 6K throughout the quarter.
For more detailed insights and data, visit Sensor Tower.